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<?xml-stylesheet type="text/xsl" href="https://archivedforum.beoworld.org:443/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>General Forum</title><link>https://archivedforum.beoworld.org:443/forums/13.aspx</link><description>The main Meeting Place for BeoWorld members, and the place for General Questions, Answers and things to say! 
If you have any questions about anything Bang &amp;amp; Olufsen related - please ask. If you have anything to say - please tell!</description><dc:language>en</dc:language><generator>CommunityServer 2008 SP2 (Build: 31104.93)</generator><item><title>Re: Where Designers Rule</title><link>https://archivedforum.beoworld.org:443/forums/thread/286673.aspx</link><pubDate>Tue, 27 Jul 2010 02:35:50 GMT</pubDate><guid isPermaLink="false">41a2a90c-3a1e-4bd3-b144-3883695a7f38:286673</guid><dc:creator>vikinger</dc:creator><slash:comments>0</slash:comments><comments>https://archivedforum.beoworld.org:443/forums/thread/286673.aspx</comments><wfw:commentRss>https://archivedforum.beoworld.org:443/forums/commentrss.aspx?SectionID=13&amp;PostID=286673</wfw:commentRss><description>&lt;p&gt;Can anyone else with &amp;#39;Inside&amp;#39; knowledge of working with B&amp;amp;O add to Trip&amp;#39;s views?&lt;/p&gt;
&lt;p&gt;I have to say from working in a totally different engineering industry, good design gives a good lead, making everyone involved in a project pull in the right direction towards a satisfactory outcome. However, project management led projects often result in poor engineering via committee type decisions. I hope B&amp;amp;O can avoid that happening!&lt;/p&gt;
&lt;p&gt;Graham&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Where Designers Rule</title><link>https://archivedforum.beoworld.org:443/forums/thread/286591.aspx</link><pubDate>Mon, 26 Jul 2010 07:21:36 GMT</pubDate><guid isPermaLink="false">41a2a90c-3a1e-4bd3-b144-3883695a7f38:286591</guid><dc:creator>TripEnglish</dc:creator><slash:comments>0</slash:comments><comments>https://archivedforum.beoworld.org:443/forums/thread/286591.aspx</comments><wfw:commentRss>https://archivedforum.beoworld.org:443/forums/commentrss.aspx?SectionID=13&amp;PostID=286591</wfw:commentRss><description>&lt;p&gt;From a dealer&amp;#39;s standpoint: Yes, but not fast enough.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;To qualify that a little bit: I&amp;#39;m aware that our relatively small size prevents us from doing anything as fast as a major firm like LG would, but the fact that we build every part of the eco-system means that it&amp;#39;s even more crucial that we stay current. Using a newer more versatile cabling structure is great, but if I&amp;#39;m still plugging it into a passive kit with the same capabilities as it had over a decade ago, we haven&amp;#39;t moved far enough ahead.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;I expect that in 2 years I&amp;#39;ll look back and be satisfied with where we we&amp;#39;ve ended up, but knowing what&amp;#39;s around the corner and still having to work within some of the current limitations can be frustrating at times.&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Where Designers Rule</title><link>https://archivedforum.beoworld.org:443/forums/thread/286586.aspx</link><pubDate>Mon, 26 Jul 2010 05:15:54 GMT</pubDate><guid isPermaLink="false">41a2a90c-3a1e-4bd3-b144-3883695a7f38:286586</guid><dc:creator>vikinger</dc:creator><slash:comments>0</slash:comments><comments>https://archivedforum.beoworld.org:443/forums/thread/286586.aspx</comments><wfw:commentRss>https://archivedforum.beoworld.org:443/forums/commentrss.aspx?SectionID=13&amp;PostID=286586</wfw:commentRss><description>&lt;p&gt;It&amp;#39;s nearly three years since this Designers Rule article was published about B&amp;amp;O.&lt;/p&gt;
&lt;p&gt;Anyone think B&amp;amp;O are moving in the right direction (bearing in mind that this article was published just before the credit crunch took hold!)&lt;/p&gt;
&lt;p&gt;Graham&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Where Designers Rule</title><link>https://archivedforum.beoworld.org:443/forums/thread/59059.aspx</link><pubDate>Mon, 29 Oct 2007 10:59:07 GMT</pubDate><guid isPermaLink="false">41a2a90c-3a1e-4bd3-b144-3883695a7f38:59059</guid><dc:creator>Tom</dc:creator><slash:comments>0</slash:comments><comments>https://archivedforum.beoworld.org:443/forums/thread/59059.aspx</comments><wfw:commentRss>https://archivedforum.beoworld.org:443/forums/commentrss.aspx?SectionID=13&amp;PostID=59059</wfw:commentRss><description>Very interesting, this article.&lt;div&gt;&lt;br class="khtml-block-placeholder" /&gt;&lt;/div&gt;&lt;div&gt;Somehow, it made me feel like B&amp;amp;O should give new designers a chance, but on the other hand, David Lewis has created wonderfull products...&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Interesting article: "Where Designers Rule—Bang &amp; Olufsen doesn't ask shoppers what they want. Its faith is in its design gurus"</title><link>https://archivedforum.beoworld.org:443/forums/thread/59058.aspx</link><pubDate>Mon, 29 Oct 2007 10:54:57 GMT</pubDate><guid isPermaLink="false">41a2a90c-3a1e-4bd3-b144-3883695a7f38:59058</guid><dc:creator>Ignace</dc:creator><slash:comments>0</slash:comments><comments>https://archivedforum.beoworld.org:443/forums/thread/59058.aspx</comments><wfw:commentRss>https://archivedforum.beoworld.org:443/forums/commentrss.aspx?SectionID=13&amp;PostID=59058</wfw:commentRss><description>&lt;p&gt;As this topic has already been posted (twice), i have merged it with the other topic(s) &lt;/p&gt;&lt;p&gt;&lt;img src="http://forum.beoworld.org/emoticons/01.gif" alt="Smile" /&gt;&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Interesting article: "Where Designers Rule—Bang &amp; Olufsen doesn't ask shoppers what they want. Its faith is in its design gurus"</title><link>https://archivedforum.beoworld.org:443/forums/thread/59048.aspx</link><pubDate>Mon, 29 Oct 2007 09:34:26 GMT</pubDate><guid isPermaLink="false">41a2a90c-3a1e-4bd3-b144-3883695a7f38:59048</guid><dc:creator>gridinoc</dc:creator><slash:comments>0</slash:comments><comments>https://archivedforum.beoworld.org:443/forums/thread/59048.aspx</comments><wfw:commentRss>https://archivedforum.beoworld.org:443/forums/commentrss.aspx?SectionID=13&amp;PostID=59048</wfw:commentRss><description>&lt;a href="http://businessweek.com/magazine/content/07_45/b4057057.htm" title="Where Designers Rule&amp;mdash;Bang &amp;amp; Olufsen doesn&amp;#39;t ask shoppers what they want. Its faith is in its design gurus"&gt;http://businessweek.com/magazine/content/07_45/b4057057.htm&lt;/a&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Where Designers Rule</title><link>https://archivedforum.beoworld.org:443/forums/thread/58916.aspx</link><pubDate>Sun, 28 Oct 2007 17:28:29 GMT</pubDate><guid isPermaLink="false">41a2a90c-3a1e-4bd3-b144-3883695a7f38:58916</guid><dc:creator>The Beonic Man</dc:creator><slash:comments>0</slash:comments><comments>https://archivedforum.beoworld.org:443/forums/thread/58916.aspx</comments><wfw:commentRss>https://archivedforum.beoworld.org:443/forums/commentrss.aspx?SectionID=13&amp;PostID=58916</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forum.beoworld.org/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;soundproof:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forum.beoworld.org/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;David:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt; &lt;p&gt;I really hope B&amp;amp;O can resolve these problems with design in the new world of technology, and get back up to what they have done a lot of in the past - creating uncanny originality and beauty.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;It&amp;#39;s become a lot tougher. Previously, you would have to engineer analog solutions to audio/video challenges. Creating a good, broadcast quality camera, or a mixing console for recording music, was a serious engineering task and it required significant resources in know-how, engineering skills and manufacture.&lt;br /&gt;Once you had your product up it was very difficult to copy by anyone not possessing similar skills and proprietary knowledge.&lt;/p&gt;&lt;p&gt;This meant that the manufacturer enjoyed a period in which they could dominate the market with the excellence of their product. And it meant that the users of the product could enjoy a similar dominance, either as suppliers of a service to customers, or as lovers of high quality audio who wanted the best in their homes.&lt;/p&gt;&lt;p&gt;Today, a lot of functions have &amp;quot;disappeared&amp;quot; into often &amp;quot;off the shelf&amp;quot; solid-state printed cards and circuits and chips, you need a&amp;nbsp; software package and you&amp;#39;re off and running. Instead of a studio filled with a large mixing console, you have two screens with a virtual mixer. You can upgrade easily, with new software and updates -- and being at the edge of the technology requires a completely different skill set.&lt;/p&gt;&lt;p&gt;For Apple, which came from creating computers, making the transition to digital audio and video was a matter of course, having the company&amp;nbsp; actually lead the transition.&lt;/p&gt;&lt;p&gt;To B&amp;amp;O, coming from an analog approach to the task, relinquishing all that had been achieved in that area was clearly tough going. Little doubt that this is precisely what&amp;#39;s required, though. I&amp;#39;d love to have an all-in-one B&amp;amp;O solution that provided me with the best possible digital interaction with my a/v hardware. Until that&amp;#39;s available, I&amp;#39;m going to be creating hybrids of B&amp;amp;O, Apple and other equipment -- and I&amp;#39;m willing to sacrifice some ease of use in order to have the best possible performance.&lt;/p&gt;&lt;p&gt;Still, I do hope B&amp;amp;O gets it all together in a neat package. Yesterday I hooked up my Beosystem 6500 with my BeoVision 8, through MasterLink. There&amp;#39;s a whole jumble of cables running out of the BeoVision (PC, HDMI, SCART, Powerlink, MasterLink, etc) - but it&amp;#39;s all controlled with ease with one Beo4 and one iPod Touch. Nicely illustrating B&amp;amp;O&amp;#39;s challenge: I can&amp;#39;t move what the Touch does into the Beo4, which means I&amp;#39;m now trying to move what the Beo4 can do into the Touch. I hope B&amp;amp;O beats me to it! &lt;img src="http://forum.beoworld.org/emoticons/02.gif" alt="Big Smile" /&gt;&lt;br /&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;Nice response their soundproof and a lot of interesting points and comparisons.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Where Designers Rule</title><link>https://archivedforum.beoworld.org:443/forums/thread/58736.aspx</link><pubDate>Sun, 28 Oct 2007 04:28:30 GMT</pubDate><guid isPermaLink="false">41a2a90c-3a1e-4bd3-b144-3883695a7f38:58736</guid><dc:creator>soundproof</dc:creator><slash:comments>0</slash:comments><comments>https://archivedforum.beoworld.org:443/forums/thread/58736.aspx</comments><wfw:commentRss>https://archivedforum.beoworld.org:443/forums/commentrss.aspx?SectionID=13&amp;PostID=58736</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forum.beoworld.org/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;David:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;p&gt;I really hope B&amp;amp;O can resolve these problems with design in the new world of technology, and get back up to what they have done a lot of in the past - creating uncanny originality and beauty.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;It&amp;#39;s become a lot tougher. Previously, you would have to engineer analog solutions to audio/video challenges. Creating a good, broadcast quality camera, or a mixing console for recording music, was a serious engineering task and it required significant resources in know-how, engineering skills and manufacture.&lt;br /&gt;Once you had your product up it was very difficult to copy by anyone not possessing similar skills and proprietary knowledge.&lt;/p&gt;&lt;p&gt;This meant that the manufacturer enjoyed a period in which they could dominate the market with the excellence of their product. And it meant that the users of the product could enjoy a similar dominance, either as suppliers of a service to customers, or as lovers of high quality audio who wanted the best in their homes.&lt;/p&gt;&lt;p&gt;Today, a lot of functions have &amp;quot;disappeared&amp;quot; into often &amp;quot;off the shelf&amp;quot; solid-state printed cards and circuits and chips, you need a&amp;nbsp; software package and you&amp;#39;re off and running. Instead of a studio filled with a large mixing console, you have two screens with a virtual mixer. You can upgrade easily, with new software and updates -- and being at the edge of the technology requires a completely different skill set.&lt;/p&gt;&lt;p&gt;For Apple, which came from creating computers, making the transition to digital audio and video was a matter of course, having the company&amp;nbsp; actually lead the transition.&lt;/p&gt;&lt;p&gt;To B&amp;amp;O, coming from an analog approach to the task, relinquishing all that had been achieved in that area was clearly tough going. Little doubt that this is precisely what&amp;#39;s required, though. I&amp;#39;d love to have an all-in-one B&amp;amp;O solution that provided me with the best possible digital interaction with my a/v hardware. Until that&amp;#39;s available, I&amp;#39;m going to be creating hybrids of B&amp;amp;O, Apple and other equipment -- and I&amp;#39;m willing to sacrifice some ease of use in order to have the best possible performance.&lt;/p&gt;&lt;p&gt;Still, I do hope B&amp;amp;O gets it all together in a neat package. Yesterday I hooked up my Beosystem 6500 with my BeoVision 8, through MasterLink. There&amp;#39;s a whole jumble of cables running out of the BeoVision (PC, HDMI, SCART, Powerlink, MasterLink, etc) - but it&amp;#39;s all controlled with ease with one Beo4 and one iPod Touch. Nicely illustrating B&amp;amp;O&amp;#39;s challenge: I can&amp;#39;t move what the Touch does into the Beo4, which means I&amp;#39;m now trying to move what the Beo4 can do into the Touch. I hope B&amp;amp;O beats me to it! &lt;img src="http://forum.beoworld.org/emoticons/02.gif" alt="Big Smile" /&gt;&lt;br /&gt;&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Where Designers Rule</title><link>https://archivedforum.beoworld.org:443/forums/thread/58721.aspx</link><pubDate>Sun, 28 Oct 2007 01:26:33 GMT</pubDate><guid isPermaLink="false">41a2a90c-3a1e-4bd3-b144-3883695a7f38:58721</guid><dc:creator>Dave</dc:creator><slash:comments>0</slash:comments><comments>https://archivedforum.beoworld.org:443/forums/thread/58721.aspx</comments><wfw:commentRss>https://archivedforum.beoworld.org:443/forums/commentrss.aspx?SectionID=13&amp;PostID=58721</wfw:commentRss><description>&lt;p&gt;It&amp;#39;s sad to read that David Lewis is not designing more ahead of their time icons such as the BS9000. &lt;/p&gt;&lt;p&gt;Ah the Beosound 2 is &lt;em&gt;such a dud&lt;/em&gt;. I&amp;#39;m looking forward to the Serenata to replace it. &lt;/p&gt;&lt;p&gt;I really hope B&amp;amp;O can resolve these problems with design in the new world of technology, and get back up to what they have done a lot of in the past - creating uncanny originality and beauty.&lt;br /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Where Designers Rule</title><link>https://archivedforum.beoworld.org:443/forums/thread/58645.aspx</link><pubDate>Sat, 27 Oct 2007 13:22:18 GMT</pubDate><guid isPermaLink="false">41a2a90c-3a1e-4bd3-b144-3883695a7f38:58645</guid><dc:creator>Bieele</dc:creator><slash:comments>0</slash:comments><comments>https://archivedforum.beoworld.org:443/forums/thread/58645.aspx</comments><wfw:commentRss>https://archivedforum.beoworld.org:443/forums/commentrss.aspx?SectionID=13&amp;PostID=58645</wfw:commentRss><description>&lt;p&gt;Fantastic article; expresses very well why alot of people love B&amp;amp;O and at the same time have concerns if B&amp;amp;O can make it in this digital age.&lt;/p&gt;&lt;p&gt;The idea behind the design process is very interesting. I am managing a project from product design up to industrialization and this involves alot of balancing between design and technical possibilities/costs. B&amp;amp;O is very clear in this; the balance is owned by the designer!&lt;/p&gt;&lt;p&gt;Bieele&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Where Designers Rule</title><link>https://archivedforum.beoworld.org:443/forums/thread/58628.aspx</link><pubDate>Sat, 27 Oct 2007 12:35:59 GMT</pubDate><guid isPermaLink="false">41a2a90c-3a1e-4bd3-b144-3883695a7f38:58628</guid><dc:creator>beocool</dc:creator><slash:comments>0</slash:comments><comments>https://archivedforum.beoworld.org:443/forums/thread/58628.aspx</comments><wfw:commentRss>https://archivedforum.beoworld.org:443/forums/commentrss.aspx?SectionID=13&amp;PostID=58628</wfw:commentRss><description>Simon, you are absolutely right!&lt;br /&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Where Designers Rule</title><link>https://archivedforum.beoworld.org:443/forums/thread/58554.aspx</link><pubDate>Sat, 27 Oct 2007 03:21:53 GMT</pubDate><guid isPermaLink="false">41a2a90c-3a1e-4bd3-b144-3883695a7f38:58554</guid><dc:creator>The Beonic Man</dc:creator><slash:comments>0</slash:comments><comments>https://archivedforum.beoworld.org:443/forums/thread/58554.aspx</comments><wfw:commentRss>https://archivedforum.beoworld.org:443/forums/commentrss.aspx?SectionID=13&amp;PostID=58554</wfw:commentRss><description>&lt;p&gt;A great read thanks. Not sure I like the fact they are trying to make a martyr out of David Lewis (as I see it.) Yes, his design accomplishments over the years have been&amp;nbsp;fantastic and his contribution to the success of B&amp;amp;O is significant but it can go to your head, which I don&amp;#39;t like or support. Look at what happened with George Lucas&amp;nbsp;and Star Wars.&amp;nbsp;&lt;/p&gt;&lt;p&gt;David is but one man in a long and carefully thought out process involving hundreds of other very talented people who bring life to his designs, namely the extremely clever engineers and other staff. The BeoSound 9000 2 year battle to perfect being the prime&amp;nbsp;example of this. From a design perspective, there&amp;nbsp;are plenty of&amp;nbsp;budding&amp;nbsp;designers out there all&amp;nbsp;wanting to&amp;nbsp;build on&amp;nbsp;or better his work, but when their is a monopoly of one person controlling everything, how can they even begin to make their mark? Jenson&amp;nbsp;had an incredible influence, lets not forget that.&amp;nbsp;&lt;/p&gt;&lt;p&gt;Credit where credit is due,&amp;nbsp;but I am also looking forward to the &amp;#39;new breed&amp;#39; of B&amp;amp;O designers, engineers and other&amp;nbsp;employees&amp;nbsp;because B&amp;amp;O is what it is with every person at every level within the company and that should never be underestimated or overlooked. I can imagine that working for Bang and Olufsen is a pleasure, not a routine. Wonderful.&lt;/p&gt;&lt;p&gt;Simon.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Where Designers Rule</title><link>https://archivedforum.beoworld.org:443/forums/thread/58535.aspx</link><pubDate>Sat, 27 Oct 2007 00:23:01 GMT</pubDate><guid isPermaLink="false">41a2a90c-3a1e-4bd3-b144-3883695a7f38:58535</guid><dc:creator>expoman</dc:creator><slash:comments>0</slash:comments><comments>https://archivedforum.beoworld.org:443/forums/thread/58535.aspx</comments><wfw:commentRss>https://archivedforum.beoworld.org:443/forums/commentrss.aspx?SectionID=13&amp;PostID=58535</wfw:commentRss><description>&lt;p&gt;So why does David Lewis get credited as the designer of the Serene when this article say&amp;#39;s Torsen Valeur designed it?&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Where Designers Rule</title><link>https://archivedforum.beoworld.org:443/forums/thread/58531.aspx</link><pubDate>Fri, 26 Oct 2007 21:34:04 GMT</pubDate><guid isPermaLink="false">41a2a90c-3a1e-4bd3-b144-3883695a7f38:58531</guid><dc:creator>TripEnglish</dc:creator><slash:comments>0</slash:comments><comments>https://archivedforum.beoworld.org:443/forums/thread/58531.aspx</comments><wfw:commentRss>https://archivedforum.beoworld.org:443/forums/commentrss.aspx?SectionID=13&amp;PostID=58531</wfw:commentRss><description>3 buttons, but many many wheels...&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Where Designers Rule</title><link>https://archivedforum.beoworld.org:443/forums/thread/58528.aspx</link><pubDate>Fri, 26 Oct 2007 20:54:20 GMT</pubDate><guid isPermaLink="false">41a2a90c-3a1e-4bd3-b144-3883695a7f38:58528</guid><dc:creator>linder</dc:creator><slash:comments>0</slash:comments><comments>https://archivedforum.beoworld.org:443/forums/thread/58528.aspx</comments><wfw:commentRss>https://archivedforum.beoworld.org:443/forums/commentrss.aspx?SectionID=13&amp;PostID=58528</wfw:commentRss><description>It does appear A18 is probably Beosound 5 and it has 3 buttons.&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>